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21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Entry level
627 Employees
Entry level
Gaming • eSports
As a Vehicle Artist, you will create flyable ships from concept to functional models, collaborating with designers and technical artists to ensure high-quality standards in modeling and texturing. You will work on landing gear, cockpits, and other parts while adhering to engine limitations and file structure requirements.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Senior level
627 Employees
Senior level
Gaming • eSports
As a Senior VFX Programmer, you will design and implement high-performance, multi-threaded C++ code for real-time visual effects. Collaborate with artists and programmers to develop innovative visuals for a crowdfunded space sim, including planet-encompassing weather effects and advanced rendering techniques. This role also involves mentoring team members and contributing to gameplay and tools programming.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Senior level
627 Employees
Senior level
Gaming • eSports
The Senior UI Programmer will collaborate with designers and artists to create compelling user interfaces for a multiplayer space simulation game, developing elegant UI features and robust code while reviewing technical designs and promoting innovative engineering practices.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Junior
627 Employees
Junior
Gaming • eSports
The IT AV Support Analyst provides technical support for audio-visual systems, ensuring smooth operation, troubleshooting issues, and setting up equipment for events. They document AV processes, train users, and collaborate with IT teams while staying current on AV technology.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Entry level
627 Employees
Entry level
Gaming • eSports
The Gameplay Capture Artist is responsible for capturing and creating high-quality gameplay content, working collaboratively with the Marketing Cinematics team and game developers. This role involves using tools like Nvidia ShadowPlay and OBS Studio, as well as applying advanced cinematic techniques to produce compelling video content showcasing the features of Star Citizen.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Senior level
627 Employees
Senior level
Gaming • eSports
As a Lead VFX Programmer, you'll design and implement multi-threaded code with a focus on real-time performance, collaborate within a multi-disciplinary team, excel in graphics or game programming, and lead mentoring efforts, all within an agile framework.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Senior level
627 Employees
Senior level
Gaming • eSports
The Principal Programmer will design, implement, and maintain reliable and efficient code for Star Citizen, optimize gameplay systems, collaborate with QA, and support software updates in a co-operative team environment.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Mid level
627 Employees
Mid level
Gaming • eSports
The Music Designer will collaborate with external composers, implement music, and create compositions for Star Citizen and Squadron 42. Duties include evolving music tools, coordinating recording sessions, and delivering world-class audio content.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Entry level
627 Employees
Entry level
Gaming • eSports
As a Core Tech Programmer, you will enhance the core technology for the dynamic universe of Star Citizen by collaborating with other discipline teams and designing reliable code. Responsibilities include developing engine systems, tracking complex issues, and embracing new technologies while working within a large codebase.
21 Days Ago
Manchester, Greater Manchester, England, GBR
627 Employees
Mid level
627 Employees
Mid level
Gaming • eSports
As a Graphics Programmer, you will research and implement new graphics technologies, improve existing rendering technologies, support other developers with graphics/rendering features, and optimize the rendering pipeline for high-quality visuals in games.
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