Top Graphic Design Jobs in Manchester
Lead Cinematics Artist responsible for managing and mentoring Cinematics Team to create high-quality believable Sci-Fi world. Requires 4+ years of experience in video games, strong knowledge of storytelling and cinematography techniques, leadership skills, and proficiency in Unreal Engine and 3D softwares.
The Junior Creative Content Designer will assist in creating and updating materials for online learning platforms, collaborate with stakeholders to communicate the benefits of digital credentials, and design engaging content for learning purposes. The company, JD Group, is a leading omnichannel retailer with a focus on inclusivity and employee benefits such as staff discounts, personal development opportunities, and more.
Lead the Environment Art Team in creating high-quality, believable Sci-Fi 3D environment assets for a new game IP. Manage tasks, provide feedback, ensure consistency in art style, and optimize assets for technical requirements. Requires 4+ years of game industry experience, team leading skills, and proficiency in various design and development tools.
As the Senior Product Designer at Manara, you will lead the design of the first consumer-facing product for a social impact startup in the Middle East & North Africa region. You will be responsible for creating a delightful user experience and driving the design direction, including UX and UI. This role involves strategic and tactical UX decisions and collaboration to inform roadmaps and initiatives.
Seeking an experienced Web UI Designer with expertise in WebGL, Blender, Canvas, and JavaScript to create visually stunning and immersive web experiences. Responsibilities include WebGL development, Blender integration, Canvas design, JavaScript programming, UI/UX design, ensuring cross-browser compatibility, code optimization, collaboration, testing, and staying updated on market standards.
As an Environment Artist at DECA, you will be responsible for designing and creating visually stunning and immersive 3D environments for our games. You will collaborate with a team of artists, designers, and engineers to bring virtual worlds to life. This is a remote position.
As a Design Principal at Bupa, you will lead the direction and improvement of customer-centric digital experiences, collaborate with cross-functional teams, manage product designers, and contribute to the strategic growth of the organization. Responsibilities include defining product strategy, building relationships, managing project delivery, mentoring team members, and driving operational enhancements in the design function.
Seeking an experienced Senior Design Manager for the London market to lead design and engineering efforts in construction and development delivery. Responsibilities include strategic design leadership, client relationship management, procurement and vendor management, process improvement, quality assurance, risk management, team development, and technical interface.
Cloud Imperium Games is looking for Vehicle Artists at all levels with experience working in hard surfaces. They are responsible for creating ships in a collaborative team-oriented development process. Ideal candidates have a good understanding of industrial design and technical knowledge.
Lead and mentor a VFX Art team to create stunning and realistic Sci-Fi visual effects for the Angelic game. Collaborate with the Art Director and tech team to maintain consistency and improve workflows. Manage tasks, prototype VFX, track creation process, and optimize assets for performance.
As a Character Tech Artist at Cloud Imperium Games, you will work on character and animation technology for Star Citizen and Squadron 42. Responsibilities include producing technically correct art content, using Maya tools, creating tools with Python, and collaborating with art and engineering teams. The role requires passion for innovation, relevant game development experience, and proficiency in 3DS Max, Maya, Photoshop, and scripting languages.
Seeking a Web3 UX/UI Designer to lead interface design for innovative products in the Web3 space. Responsibilities include crafting intuitive and aesthetically pleasing interfaces, conducting user research, and collaborating with developers and product managers.
Seedify Meta Studios is seeking a Senior 3D Artist with 5 years of experience in stylized and realistic 3D art. Responsibilities include creating assets, optimizing production pipelines, and integrating assets in Unreal Engine. Must have strong knowledge of Maya, Substance Painter, Substance Designer, and basic knowledge of Unreal Engine.
Cloud Imperium Games is seeking an experienced Senior Vehicle Artist to join their team. The Senior Vehicle Artist will be responsible for creating spaceships and ground vehicles for Star Citizen's Persistent Universe at a high technical and visual standard. They will work closely with the Vehicle Content Team, collaborate with the Lead Vehicle Artist, and help improve processes and workflows. The role involves working on a record-breaking crowd-funded project and a cinematic story campaign, Squadron 42.
UI Artist role at Spliced Inc. focusing on developing and refining the overall UI for a game, creating innovative UI concepts, and maintaining a consistent visual identity. Requires 3 years of experience in UI design within the gaming industry, proficiency in Photoshop and Illustrator, and a strong portfolio showcasing UI art skills.
Join ManyPixels as a Senior Web Designer and work remotely on various projects for global clients. Manage design projects from concept to delivery using Adobe Suite and other design software. Requires 3 years of UI and Web design experience.
Seeking a Brand Design Lead to join the global team at a fast-growing SaaS unicorn, responsible for creative direction, brand application, and visual storytelling across various platforms. Requires 8+ years of agency experience and 4+ years of leadership experience. Fully remote role with a focus on shaping the brand's vision and creative work in the UK market.
As a Character Artist, you'll play a pivotal role in bringing life to our MMO game world by designing and creating visually stunning and compelling characters. Collaborating closely with the art and design teams, you'll contribute to the creation of diverse, high-quality character assets that align with the game's vision and narrative.
Looking for an experienced Senior Product Designer with over 4 years of design experience to join our team at Momentum. Must be proficient in Figma and have a strong portfolio showcasing skills in user research, wireframing, mockups, data visualization, and more. Full-time remote or hybrid position available.
Design new features and enhancements for various StarTree products from start to finish, help shape the overall design and product direction, engage in user research, and work closely with cross-functional partners.
As a Principal Environment Artist at Spliced Inc, you'll be responsible for establishing Environment Art quality for key areas of the game and working on a stylized AAA title. Your responsibilities include collaborating with the Art Director, establishing benchmarks, defining working practices, and mentoring junior team members.
Senior Product Designer role at IOHK's Midnight Tribe, focusing on designing user-centered experiences for blockchain applications. Responsibilities include collaborating with cross-functional teams, conducting user research, creating prototypes, and advocating for accessibility and inclusivity in design.
As a Senior Product Designer at Mangopay, you will lead the design of user-centric product interfaces, conduct user research, develop prototypes, and enhance product experiences. You will collaborate with cross-functional teams to deliver best-in-class experiences for marketplaces and platforms.
Responsible for designing user experiences for platform products, conducting user research, data analysis, information architecture, and collaborating closely with developers. Must have a strong design background, attention to detail, proficiency in Figma, Sketch, and knowledge of design standards for iOS, Android, and Web platforms. Excellent communication and teamwork skills required.
As a Senior VFX Artist on an unannounced open-world survival game, you will design and deliver captivating visual effects, collaborate with the team to bring the game world to life, and ensure the VFX style is maintained and evolved. Responsibilities include creating dynamic effects, supporting gameplay features, and collaborating with different teams to enhance the game experience. Required skills include knowledge of art fundamentals, experience in creating high-quality realtime VFX in Unreal Engine, and understanding of game production cycle. The company offers a generous perks and benefits package along with a flexible working environment.
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