Warner Bros. Discovery Logo

Warner Bros. Discovery

Lead UI Artist

Posted 10 Days Ago
Be an Early Applicant
Hybrid
London, Greater London, England
Hybrid
London, Greater London, England
The Lead UI Artist at Rocksteady Studios will work on the upcoming title Suicide Squad: Kill the Justice League, collaborating with a team to create high-quality user interfaces for an intuitive gameplay experience. Responsibilities include establishing UI art direction, collaborating with team members, managing workload, and exploring solutions for UI visual direction conflicts.
The summary above was generated by AI

Welcome to Warner Bros. Discovery... the stuff dreams are made of.
Who We Are...
When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We're a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.
Rocksteady is looking for a Lead UI Artist to join our dedicated and collaborative team working on our upcoming title Suicide Squad: Kill the Justice League.
The ideal candidate will possess both experience with, and passion for, creating high quality user interfaces that enable an intuitive, accessible and enjoyable gameplay experience. Working with a team of developers, this role will be highly collaborative and key to our mission to deliver an exceptional experience for all of our players.
This role will be expected to work in a hybrid pattern, with some time in the week spent onsite in our London studio.
Your Role Accountabilities...

  • Work with the Art director to establish UI art direction, brand and style guides - maintaining a consistent style throughout the project
  • Work with Directors and Leads to determine requirements and development of all UI features, communicating status of deliverables proactively
  • Collaborate and liaise with Artists, Designers, and Programmers in the implementation of UI features - iterating on Design & User feedback to polish and improve features
  • Manage documentation and flow diagrams for UI/UX features
  • Delegate and maintain an equitable workload across the UI Art team, communicating with Project Leadership and stakeholders on deliverables
  • Create opportunities for the UI Artists to expand their skillset and knowledge, understanding their career vectors and developing growth pathways for them
  • Explore and provide solutions when the UI visual direction conflicts with the needs of the game design or technical limitations
  • Review workflow and tools in the UI production pipeline, to proactively identify bottlenecks or areas for improvement to developer efficiency
  • Collaborate and supervise outsource UI Art teams, to ensure delivery of work to specification


Qualifications & Experience...

  • Able to demonstrate an excellent knowledge and application of UX, Accessibility & player-focused design principles - through work in complex Game projects, ideally with AAA targets
  • Demonstrable professional graphic design skills - particularly layout, typography, and colour theory application
  • Excellent knowledge of Figma and Adobe software for 2D Design
  • Appreciation of current interaction and design trends in Games, particularly across PC & Console titles
  • Experience with Unreal Engine and node-based visual scripting is highly desirable
  • Knowledge of Unreal materials/shaders for UI texture optimisation and animation is beneficial
  • Demonstrate motion graphic skills is a bonus, i.e. Adobe After Effects
  • Knowledge of industry standard Game Development 3D software is helpful


#LI-Hybrid
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
How We Get Things Done...
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.
If you're a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at [email protected].

Similar Jobs at Warner Bros. Discovery

Be an Early Applicant
10 Days Ago
London, Greater London, England, GBR
Hybrid
40,000 Employees
Entry level
40,000 Employees
Entry level
Artificial Intelligence • Digital Media • Gaming • Machine Learning • News + Entertainment • Software
Lead UI Artist role at Rocksteady Studios working on upcoming title Suicide Squad: Kill the Justice League. Responsibilities include establishing UI art direction, collaborating on UI features, managing workload, and supervising teams. Hybrid work pattern with some time in London studio.
Be an Early Applicant
10 Days Ago
Knutsford, Cheshire, England, GBR
Hybrid
40,000 Employees
Mid level
40,000 Employees
Mid level
Artificial Intelligence • Digital Media • Gaming • Machine Learning • News + Entertainment • Software
As a Combat Designer at Warner Bros. Discovery, you will create engaging AI behaviors for enemy characters in a new LEGO game. Collaborating with various teams, you'll design and iterate on gameplay elements, ensuring quality and fun experiences for players. Knowledge of scripting and experience in AI or combat design is essential.
Be an Early Applicant
10 Days Ago
London, Greater London, England, GBR
Hybrid
40,000 Employees
Senior level
40,000 Employees
Senior level
Artificial Intelligence • Digital Media • Gaming • Machine Learning • News + Entertainment • Software
As a Senior Product Designer at Warner Bros. Discovery, you will lead the creation of a design system, collaborate with product teams, document design guidelines, and advocate for the system across the organization, ensuring consistent, high-quality user experiences in digital products.

What you need to know about the Manchester Tech Scene

Home to a £5 billion digital ecosystem, including MediaCity, which consists of major players like the BBC, ITV and Ericsson, Manchester is one of the U.K.'s top digital tech hubs, at the forefront of advancements in film, television and emerging sectors like as e-sports, while also fostering a community of professionals dedicated to pushing creative and technological boundaries.

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account